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MouseTunes Disney Podcast May 29th, 2006 Show Notes

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The Force is with Lou and Nathan as they explore Star Wars Weekends in Walt Disney World, along with Disney news, a visit to the Walt Disney World Rumor Mill, including a special contest! They also have an exclusive interview with Disney Design Group artist Brian Blackmore, creator of the Jedi Mickey "big fig", a Star Tours ride-through, lots of trivia and many more surprises. So grab your lightsaber and hop on board!
Star Wars Weekends Jedi Mickey Big Figurine
Jedi Mickey Big Figurine

Disney/Pixar Cars Progression Gallery


Have you ever wondered how Pixar creates a scene for one of it's movies? Well look no further. Featured below is a progression gallery for a scene in Disney/Pixar's feature film Cars. Click on any thumbnail to see a larger image.
Disney Pixar Cars Progression Image Gallery Step 1
Storyboard. A loose, hand-drawn image showing the cars in their pose, with clues regarding where the image is to be set and how it should be composed. This Storyboard was drawn by Steve Purcell.
Disney Pixar Cars Progression Image Gallery Step 2
Line-drawing (wireframe) for layout.Line-drawing (wireframe) for layout. Very simple imaging composed of lines drawn along the surfaces of each model. No shading, shadows, or lighting.
Disney Pixar Cars Progression Image Gallery Step 3
Animation render. This image shows the characters posed in the actual set, with key colors for the characters and set pieces, and the models rendered (drawn) as solid objects. Lighting is minimal, with a simple key light coming from near the camera, and no shadows.
Disney Pixar Cars Progression Image Gallery Step 4
Occlusion. Shows the effect of just occlusion (diffuse light reaching unobstructed geometry) on the characters, sets, and props. Note how it helps give a good sense of how the characters contact the ground.
Disney Pixar Cars Progression Image Gallery Step 5
Ray-traced occlusion and reflection. This shows the characters in their final pose with mostly monochromatic shading, and lighting effects from ray-tracing. The key elements of this lighting setup include occlusion (the effect of diffuse light reaching unobstructed parts of the models) and reflection of the set and other characters on each car.
Disney Pixar Cars Progression Image Gallery Step 6
Final lighting and rendering. Shows the effect of the various light-sources and effects atop the completed shading on all the objects. The light direction is appropriate to the time of day, and is integrated with the effects of shadow, occlusion, and reflection. Also note the amount of detail that is contributed by the shading of the characters, buildings, and landscape.

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